Best practices and legendary insights on product design & development, innovation, apps, IoT, VR, software, and more.
3 Brands That Should Get Real About VR
It’s getting harder by the month to dismiss virtual reality as a fad. Just last month, The New York Times sent a second round of Google Cardboards, and this month, the International Data Corp. projected augmented and virtual reality’s worldwide revenue to hit $162 billion by 2020. For perspective, that’s more than 10 times the global record industry’s revenue last year.
Bot Analytics: An Interview With Dennis Yang Of DashBot
Dennis Yang is the co-founder and chief product officer of Dashbot, an analytics platform for bots. Previously, he was the co-founder of Bureau of Trade (acquired by eBay) and Techdirt, a popular technology blog. He was also the ninth employee of Infochimps (acquired by CSC) and the ninth employee of mySimon (acquired by CNET). He earned his BS in mechanical engineering from Cornell University. You can follow him on Twitter at @sinned.
Boosting Collaboration Between Developers and Product Managers
Never underestimate a solid, communicative product manager. Not too long ago, our developers were creating a product that the client felt didn't need an involved manager. That left Yeti's team with lots of unanswered questions about what we were building — particularly about how features might affect the end user. After several ineffective sprints, we voiced our concerns, urging the client to allocate a product manager. The difference was night and day. Developers gained confidence, the product improved, and productivity soared.
3 Development Phases for Your Company’s 20-Year Product Plan
Blockbuster was once at the top of its industry. You wanted a lazy Sunday, so you drove to Blockbuster to rent a movie. How, then, did Netflix steal Blockbuster's monopoly in just a few short years? Blockbuster had a massive distribution network and after its purchase by Dish Network gained the opportunity to reinvent its brick-and-mortar model, but the video chain instead doubled down. It failed to see streaming as the future of on-demand video, and it didn't have the foresight to cut out the content middleman.
10 Steps to Maximize the Productivity of Your Development Team
A project's development team is the engine that drives it toward production. But without effective communication to lubricate progress, misfires can slow it to a crawl. A year or so ago, our design team worked with a client on a data visualization project. They began by wireframing the visualizer to create a mock-up, while our developers started creating some basic parts of the application.