VR Is No Gimmick: How Virtual Worlds Will Change Our Reality
Just over 20 years ago, Nintendo debuted the Virtual Boy. Although the device didn’t give us the virtual experience we’d hoped for — and was, in fact, ridiculed at the time for its convoluted controls and cheesy imagery — I still remember playing with the device and feeling like there was something magical about it. That futuristic excitement I felt as a kid has since come to fruition. Although Nintendo charged ahead of its time with the Virtual Boy, it inspired a generation of developers like me to dream about what virtual reality could be.
Reality Check: VR and Other Variations of Reality
There's no doubt that 2016 is the year of big promise for virtual reality. While the technology is still maturing, this will be the first year that users have access to affordable VR technology in the home, including the $100 Gear VR headset that was released during the last week of 2015. Other upcoming, highly-anticipated releases include Oculus Rift, Sony PlayStation VR, and the HTC Vive, which have all already begun pre-orders and will start shipping in March (Oculus), May (HTC), and October (Sony). Microsoft HoloLens AR; is the biggest contender in augmented reality and they have also begun shipping developer kits early this year.