Our observations and strategies for effective product design.
What's The Point of Wireframes
Building a good product is a lot like building a house. You have a vision in your head of what you want the end product to look like, how you want the product’s flows to go and where you see each element going. When it comes time to start building however you need a visual understanding and agreement of how everything will fit together so that the team is always on the same page. This is where wireframes really shine and can make or break a product.
How to Create a Smart Home Product People Actually Want to Use
For all the hype around the Internet of Things, most people are still content to control their homes manually. A recent Gartner survey found that they don't mind getting up to adjust the temperature or turn off the lights, and 58 percent of respondents actually prefer the idea of standalone devices to connected ones.
What's the 'Right' UX and UI? Ask Your Users
A while back, a large manufacturer asked us to retool the user experience for its product. We assumed it wanted us to research its target users and design a product to fit their needs. Our client assumed something else, and sadly, the miscommunication sank our partnership.
What Separates User Experience and User Interface Design?
Before I became a user experience designer, I worked as a trial lawyer. That might sound like a serious career switch, but to me, the core responsibility of the two roles is similar. Instead of fiercely advocating for my clients, I'm going to bat for a different sort of client: the users of the products and services that the Yeti team tackles.
6 Tips for Designing and Developing a Strong, Healthy Fitness App
So many fitness apps are like New Year's resolutions: They start strong but quickly fizzle out.