Guides, how-to’s and tutorials for some of our biggest engineering challenges.
Using Rapid Prototyping to Launch Digital Products
Releasing new products or features is risky for a business. Will we be successful? How will the release be received? Are customers going to love it, hate it, or, worse, not even care? Rapid prototyping can answer these questions by quickly getting software into the hands of customers or initial testers.
SF Django Meetup: Surviving Transactions
In the last installment of the San Francisco Django Meetup Group we met at Splunk to hear Christophe Pettus (Core Django and PostreSQL developer) talk about database transaction with Django.
Bug Reporting Basics
In this post we will be covering the basics of bug reporting. We want to make sure all users understand the importance of a well documented bug and how it can help their development team diagnose and solve problems as efficiently as possible. I won’t get into the details of a bad bug report here but will instead focus on the format we find most helpful to us when on a bug squash.
Testing: Year One
In August we had great talk given by Chris Clark, co-founder of ePantry. The meetup was held at Rocket Studios, the event space managed by RocketSpace, and sponsored by RocketU with free drinks and pizza!
On Being an Engineer of Software
We get vastly too caught up in the software side of "Software Engineer". It's almost always perceived that someone who is a "software engineer" is actually just a "programmer" and the two are hugely different. Programmers focus only on writing (programming) software. Software Engineers focus on the whole thing and how it is going to get done.