New Whitepaper: Enterprise Implications & New Trends in AR & VR
Yeti's Latest Whitepaper, "Augmented and Virtual Reality Are Here: How Will Your Company Use Them to Explore New Worlds?" Shows Enterprise Implications and Emerging Trends.
The 10-Step Guide To Developing Your First VR Product
The web is awash in claims that 2016 will be the year of virtual reality. And at first glance, that appears to be true. Multiple high-profile headsets debuted this year, ranging from the Oculus Rift to Samsung’s Gear VR to HTC’s Vive. But the VR community has a little secret: The technology’s blank pages are missing the entertaining, educational content that it will need to thrive. And content creation takes time, especially because the VR community is in the midst of developing the components, best practices, and user base that more mature technologies enjoy.
I Spy... Tiny Eye! A Mobile VR App for Everyone
Virtual Reality Goes Retro with Tiny Eye, a New App from the Creators of Chelsea Handler: Gotta Go San Francisco, CA - May 10, 2016 - Today, San Francisco-based app maker Yeti introduced Tiny Eye, a retro-inspired, smartphone virtual reality game for everyone now available on iOS and Android. The 360-degree VR app is inspired by the classic childhood game, I-Spy, and was conceived as a way to make virtual reality accessible to anyone, with or without a headset.
VR Is No Gimmick: How Virtual Worlds Will Change Our Reality
Just over 20 years ago, Nintendo debuted the Virtual Boy. Although the device didn’t give us the virtual experience we’d hoped for — and was, in fact, ridiculed at the time for its convoluted controls and cheesy imagery — I still remember playing with the device and feeling like there was something magical about it. That futuristic excitement I felt as a kid has since come to fruition. Although Nintendo charged ahead of its time with the Virtual Boy, it inspired a generation of developers like me to dream about what virtual reality could be.
Reality Check: VR and Other Variations of Reality
There's no doubt that 2016 is the year of big promise for virtual reality. While the technology is still maturing, this will be the first year that users have access to affordable VR technology in the home, including the $100 Gear VR headset that was released during the last week of 2015. Other upcoming, highly-anticipated releases include Oculus Rift, Sony PlayStation VR, and the HTC Vive, which have all already begun pre-orders and will start shipping in March (Oculus), May (HTC), and October (Sony). Microsoft HoloLens AR; is the biggest contender in augmented reality and they have also begun shipping developer kits early this year.